Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample

Publikation: Bidrag til tidsskriftTidsskriftartikelfagfællebedømt

Standard

Virtual reality enhances safety training in the maritime industry : An organizational training experiment with a non‐WEIRD sample. / Makransky, Guido; Klingenberg, Sara.

I: Journal of Computer Assisted Learning, Bind 38, 08.2022, s. 1127-1140.

Publikation: Bidrag til tidsskriftTidsskriftartikelfagfællebedømt

Harvard

Makransky, G & Klingenberg, S 2022, 'Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample', Journal of Computer Assisted Learning, bind 38, s. 1127-1140. https://doi.org/10.1111/jcal.12670

APA

Makransky, G., & Klingenberg, S. (2022). Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample. Journal of Computer Assisted Learning, 38, 1127-1140. https://doi.org/10.1111/jcal.12670

Vancouver

Makransky G, Klingenberg S. Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample. Journal of Computer Assisted Learning. 2022 aug.;38:1127-1140. https://doi.org/10.1111/jcal.12670

Author

Makransky, Guido ; Klingenberg, Sara. / Virtual reality enhances safety training in the maritime industry : An organizational training experiment with a non‐WEIRD sample. I: Journal of Computer Assisted Learning. 2022 ; Bind 38. s. 1127-1140.

Bibtex

@article{a11559918099408e9a0f15c8735ffe39,
title = "Virtual reality enhances safety training in the maritime industry: An organizational training experiment with a non‐WEIRD sample",
abstract = "Objective:Many industries struggle with training dynamic risk assessment, and howto bridge the gap between safety training and behavior in real life scenarios. In thisarticle, we focus on dynamic risk assessment during a mooring operation and investi-gate the potential value of using immersive virtual reality (VR) simulations comparedto standard training procedures in an international maritime training organization.Methods:In a pilot study, we compared two ways of implementing a VR simulation(stand-alone or with post-simulation reflection) to a manual and a personal trainercondition in a between-subjects design with 86 students in a maritime school. Basedon the results we compared the stand-alone VR simulation to the personal trainercondition in a between-subjects design in a non-Western, Educated, Industrialized,Rich, and Democratic (WEIRD) sample of 28 seafarers from the Kiribati Islands at aninternational maritime training organization.Results:The VR simulation group reported significantly higher perceived enjoyment(d = 1.28), intrinsic motivation (d = 0.96), perceived learning (d = 0.90), and behavioralchange (d = 0.88), and significantly lower extraneous cognitive load (d = 0.82) com-pared to the personal trainer group, but the differences in self-efficacy, and safetyattitudes were not significant.Discussion:The results support the value of using VR to train procedures that are dif-ficult to train in the real world and suggest that VR technologies can be useful forproviding just in time training anywhere, anytime, in a global market whereemployees are increasingly cross-cultural and dislocated.",
keywords = "Faculty of Social Sciences, non-WEIRD sample, safety training, simulation, virtual learning, virtual reality",
author = "Guido Makransky and Sara Klingenberg",
year = "2022",
month = aug,
doi = "10.1111/jcal.12670",
language = "English",
volume = "38",
pages = "1127--1140",
journal = "Journal of Computer Assisted Learning",
issn = "0266-4909",
publisher = "Wiley-Blackwell",

}

RIS

TY - JOUR

T1 - Virtual reality enhances safety training in the maritime industry

T2 - An organizational training experiment with a non‐WEIRD sample

AU - Makransky, Guido

AU - Klingenberg, Sara

PY - 2022/8

Y1 - 2022/8

N2 - Objective:Many industries struggle with training dynamic risk assessment, and howto bridge the gap between safety training and behavior in real life scenarios. In thisarticle, we focus on dynamic risk assessment during a mooring operation and investi-gate the potential value of using immersive virtual reality (VR) simulations comparedto standard training procedures in an international maritime training organization.Methods:In a pilot study, we compared two ways of implementing a VR simulation(stand-alone or with post-simulation reflection) to a manual and a personal trainercondition in a between-subjects design with 86 students in a maritime school. Basedon the results we compared the stand-alone VR simulation to the personal trainercondition in a between-subjects design in a non-Western, Educated, Industrialized,Rich, and Democratic (WEIRD) sample of 28 seafarers from the Kiribati Islands at aninternational maritime training organization.Results:The VR simulation group reported significantly higher perceived enjoyment(d = 1.28), intrinsic motivation (d = 0.96), perceived learning (d = 0.90), and behavioralchange (d = 0.88), and significantly lower extraneous cognitive load (d = 0.82) com-pared to the personal trainer group, but the differences in self-efficacy, and safetyattitudes were not significant.Discussion:The results support the value of using VR to train procedures that are dif-ficult to train in the real world and suggest that VR technologies can be useful forproviding just in time training anywhere, anytime, in a global market whereemployees are increasingly cross-cultural and dislocated.

AB - Objective:Many industries struggle with training dynamic risk assessment, and howto bridge the gap between safety training and behavior in real life scenarios. In thisarticle, we focus on dynamic risk assessment during a mooring operation and investi-gate the potential value of using immersive virtual reality (VR) simulations comparedto standard training procedures in an international maritime training organization.Methods:In a pilot study, we compared two ways of implementing a VR simulation(stand-alone or with post-simulation reflection) to a manual and a personal trainercondition in a between-subjects design with 86 students in a maritime school. Basedon the results we compared the stand-alone VR simulation to the personal trainercondition in a between-subjects design in a non-Western, Educated, Industrialized,Rich, and Democratic (WEIRD) sample of 28 seafarers from the Kiribati Islands at aninternational maritime training organization.Results:The VR simulation group reported significantly higher perceived enjoyment(d = 1.28), intrinsic motivation (d = 0.96), perceived learning (d = 0.90), and behavioralchange (d = 0.88), and significantly lower extraneous cognitive load (d = 0.82) com-pared to the personal trainer group, but the differences in self-efficacy, and safetyattitudes were not significant.Discussion:The results support the value of using VR to train procedures that are dif-ficult to train in the real world and suggest that VR technologies can be useful forproviding just in time training anywhere, anytime, in a global market whereemployees are increasingly cross-cultural and dislocated.

KW - Faculty of Social Sciences

KW - non-WEIRD sample

KW - safety training

KW - simulation

KW - virtual learning

KW - virtual reality

U2 - 10.1111/jcal.12670

DO - 10.1111/jcal.12670

M3 - Journal article

VL - 38

SP - 1127

EP - 1140

JO - Journal of Computer Assisted Learning

JF - Journal of Computer Assisted Learning

SN - 0266-4909

ER -

ID: 317433127